About the game


I am Lussy, a member of a video game developer team. We're working on a project codenamed O.L. The game is in its very early stage. We're constantly brainstorming and still figuring out which gameplay elements to implement.

Our story revolves around an anthropomorphic fox, currently only referred to as 'Fox'. Fox lives on a planet which is mainly made of iron. The inhabitants (also anthropomorphic) live mostly in small colonies, or small cities at best. Technology is vastly different from what we know due to the many elements with unique characteristics.

The game will be powered by the Unreal Engine 3, featuring a third person perspective and will focus on adventure game elements, problem solving and combat (mostly melee). We'd also like to emphasize animal instincts and senses. For example, smells would be kind of visible for the player, and would help in pathfinding. We want to make it a unique game that players will enjoy, so feedback is greatly appreciated. After developing the core of the game and finalizing our concept, we aim to launch a Kickstarter campaign to see if our idea is interesting enough for it to be brought to reality. We're experimenting with different graphical styles, so far we like the cel-shaded and watercolor-like look the most.

Currently, we're working on the control of the main character, but we already have simple maps to test in, so looking at the pictures I upload, you can get the basic feel of the game. I'll be posting about the progress of the project on this blog regularly. In the next couple of posts I'll write about the protagonist, the world, the story, the gameplay and technological information.

Until next time, then.

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