Mini-update: Multiplayer!


We're screwing around with multiplayer right now. Geril's Beat and I'm Cole. Moving around works, but I'm still learning about client-side and server-side stuff - most of the functions don't work on the client side because of that. So, WIP.

...which is nice.

But because pushing each other with puppets isn't much fun, we're making the fighting system next.

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